A rigid body is a solid body that cannot be deformed. Given any two points on the object, the distance in between them remains the same at all times. The Center of mass of a rigid body always remains in the same place with respect to the body's points. A rigid body can be either a system of particles or a continuum of mass.
If the body is a system of particles, we can describe a rigid body as point masses bound by the condition , for any representing a point mass.
Analytical mechanics#
We can treat a rigid body in a more formal, accurate manner through analytical mechanics. Firstly, the condition that the distance between points cannot change is a constraint. Secondly, a rigid body has exactly six degrees of freedom: three translational and three rotational. The former describe the position of (a point of) the body with respect to the frame of reference in use, whereas the latter describe the orientation of the body, defined as the difference between a Cartesian triad attached to the object (a moving frame) and the reference triad.
The change in position is pretty straight-forward. The change of orientation is a little more complicated. In an infinitesimal time , the moving triad is subject to an infinitesimal rotation . For any given vector moving alongside the body, its variation in time due to the rotation is
Since is an antisymmetric matrix, this operation is equivalent to claiming that there exists some vector such that . By """dividing""" through with , we can find the time derivative of :
The vector is, of course, interpreted as the angular velocity of rotation. Since is any vector attached to the object, the Basis also changes according to this equation
In fact, if we know the changes in unit vectors, we can even invert this relation to find :
Knowing , we can move on to the angular momentum of the body:
where the on denotes that the angular momentum is for a point attached to the object, . The last value is something we just defined: we call it the inertia tensor and it acts as a sort of "rotational mass". In fact, just like the linear momentum is mass times linear velocity, the angular momentum is "rotational mass" (i.e. inertia tensor) times angular velocity: . Note however, that is not a Scalar, it is a tensor, a three-dimensional second-order one to be specific. In other words, it is a matrix, with nine components, split across the axes.
We can use this knowledge to describe rotational motion. If the axis of rotation is constant, say , our angular velocity becomes
since . The basis vectors are
with derivatives
Hence
But is constant, so the direction of the angular velocity does not change (of course). With this, we can find the kinetic energy of rotation:
Mix it with a potential energy of choice and you have a Lagrangian to solve for motion.
(TODO: Finish this, lesson 30/04/2025)