The moment of inertia is a quantity that determines how difficult it is to accelerate or decelerate a body in a rotational motion. It is the rotational analog of mass. For a system of particles of mass rotating around the origin at a distance , it is
and for a continuum of mass
where in this case is the distance from the infinitesimal mass element and is the distribution of mass. It can also be expressed in terms of mass density in various dimensions:
where , and represent a Curve, a Surface and a volume.
The moment of inertia around the Center of mass is
Huygens-Steiner theorem#
The Huygens-Steiner theorem states that any moment of inertia around a given axis can be expressed as the sum of two parts:
- the moment of inertia around the center of mass
- the product of the total mass and the square of the distance between the center of mass and the axis of rotation
In symbols, this means
This is valid for every possible axis of rotation. In case the axis passes through the origin, this can be conveniently reversed to indirectly find the moment of inertia around the center of mass :
where is the moment of inertia about the origin.
Products of inertia and the inertia tensor#
A product of inertia is quantity similar to a moment of inertia, but split between different axis. Given two axes and , the product of inertia for a point mass that is distant and from these axes is
as opposed to the moments of inertia about and , which would be
which shows that the moment of inertia is really just a special case of the product of inertia. The products are calculated using sums and integrals for extended systems in the same way as the moments.
It is possible to collect all of these in a symmetric matrix called the inertia tensor. In three dimensions, it is
This matrix is also positive definite. Its value lies in the fact that it allows for the calculation of moment of inertia around any arbitrarily oriented axis, not just the frame of reference axes. In fact, given an axis sitting on a generic direction determined by the unit vector , the moment of inertia around that axis is
It's also trivial to calculate the angular momentum for a particle using it, provided the angular velocity is known:
(note that is the identical matrix here, not the moment of inertia). Here the inertia tensor comes from
This way of deriving the angular momentum is remarkable because it is a direct rotational equivalent of the linear momentum formula:
The only differences are that the linear velocity becomes angular velocity and the mass becomes the inertia tensor, which for this reason is also sometimes called the mass matrix. Similarly, the moment of force is
which is itself a direct rotational equivalent of force:
Eigenvalues of the inertia tensor#
Being a matrix, it's possible to set up an eigenvalue equation for :
The eigenvalues are known as the principal moments of inertia and the eigenvectors are knows as the principal directions of inertia. We can diagonalize the matrix like so:
where is the diagonal representation of . As usual, its columns are the eigenvectors . Now, let's consider the moment of force is Body coordinates:
In the specific case the body axes are equal to the basis in which is diagonal (i.e. the principal directions of inertia), then we can write
This is called Euler's equation of motion and is functionally equivalent to the second cardinal equation of mechanics, with the added benefit that it works even if the frame of reference is rotating (thus non inertial), so long as its axes remain the same as the body axes.